Gunz 2: The Second Duel

Gunz 2 : The Second Duel is the sequel to Gunz: The Duel, the fast paced, Korean third-person shooter by MAIET Entertainment. The game originally released in its beta form in Korea in 2011, but has just recently made its debut in the US via Steam Greenlight. When I saw Gunz 2 on Steam, I was intrigued, and immediately started the download.

I have heard a lot of mixed reviews from people who played the original Gunz, who have issues with the lack of “K-style”, or “clunky” controls. Having never played the original, I don’t share any of that bias.

Gunz 2 is like a strange combination of a Capcom game and Warframe. The very fast-paced, combo driven button mashing gameplay has an almost arcade feel to it. It certainly takes a little getting used to, but once you put some time into it, the mechanics of the game are responsive and satisfying.

The graphics look pretty nice on high settings. The artwork is very Korean – which I enjoyed quite a bit. The only problem is the optimization needs a lot of work. I have a mid range gaming rig and, while I can play any other current game on high-very high settings, I had to set Gunz 2 to low to get frame rate that was playable.

The game has a lot of interesting and unique features, but one I found particularly intriguing was the crafting system. Truth be told, I haven’t decided how I feel about it. It is different enough to be new, but annoying enough to make me not want to craft anything at all. As far as I can tell, each item gets put into a pool of 200 random other items. As other players attempt to craft the item, your chances of getting the one you actually want increase. You can watch real time as other people try and fail to get that new Titanium sniper rifle, but as soon as someone actually gets it, the number resets to 200.

Overall, even though the game has a steep learning curve, and poorly optimized graphics, I thoroughly enjoyed playing. It’s even more fun if you play with a few friends (almost a necessity if you want to beat the campaign, seriously its nearly impossible). I will certainly be playing Gunz 2 some more, whether or not it stands the test of time remains to be seen.

Gunz 2 : The Second Duel is the sequel to Gunz: The Duel, the fast paced, Korean third-person shooter by MAIET Entertainment. The game originally released in its beta form in Korea in 2011, but has just recently made its debut in the US via Steam Greenlight. When I saw Gunz 2 on Steam, I was intrigued, and immediately started the download. I have heard a lot of mixed reviews from people who played the original Gunz, who have issues with the lack of "K-style", or "clunky" controls. Having never played the original, I don't share any of that bias. Gunz 2 is like a strange combination of a Capcom game and Warframe. The very fast-paced, combo driven button mashing gameplay has an almost arcade feel to it. It certainly takes a little getting used to, but once you put some time into it, the mechanics of the game are responsive and satisfying. The graphics look pretty nice on high settings. The artwork is very Korean - which I enjoyed quite a bit. The only problem is the optimization needs a lot of work. I have a mid range gaming rig and, while I can play any other current game on high-very high settings, I had to set Gunz 2 to low to get frame rate that was playable. The game has a lot of interesting and unique features, but one I found particularly intriguing was the crafting system. Truth be told, I haven't decided how I feel about it. It is different enough to be new, but annoying enough to make me not want to craft anything at all. As far as I can tell, each item gets put into a pool of 200 random other items. As other players attempt to craft the item, your chances of getting the one you actually want increase. You can watch real time as other people try and fail to get that new Titanium sniper rifle, but as soon as someone actually gets it, the number resets to 200. Overall, even though the game has a steep learning curve, and poorly optimized graphics, I thoroughly enjoyed playing. It's even more fun if you play with a few friends (almost a necessity if you want to beat the campaign, seriously its nearly impossible). I will certainly be playing Gunz 2 some more, whether or not it stands the test of time remains to be seen. [taq_review]

Gunz 2: The Second Duel

Gameplay - 8
Features - 7
Graphics - 6.5
Replay Value - 7

7.1

Our Score

Overall, even though the game has a steep learning curve, and poorly optimized graphics, I thoroughly enjoyed playing.

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Author: Ben

Ben is the Founder and Editor-in-Chief of PCGR. He writes much of the content, manages the site, and does other editorial things that would bore you to tears.